In Camera VFX Coming to SceneForge + Live camera input!
Apr 15, 2022 1:38 am
Hello there!
First off, I'd like to share that live camera input is now available for Chromakey in SceneForge!
In other news, I just wanted to share some other exciting developments in the works for the software that you can use very soon: In-Camera VFX.
Of course, Virtual Production can be used with a green screen (as is currently available in SceneForge) to get a live preview of what your final shot would look like, but where it really shines is when your actual, physical camera is "seeing" your final image -- no compositing needed.
That's where In-Camera VFX comes into play. It was used most notably on The Mandalorian where real-time scenes were displayed on giant LED Walls (or "Volumes") and shot 100% in-camera.
Now, most of us don't have giant LED walls to use, but what's super cool is that this exact same principle can be used with large TVs or wall projectors! Up until now, however, getting that setup was quite a chore. SceneForge aims to make that extremely easy for filmmakers of all skill levels.
In upcoming releases, any virtual camera can be rendered to any available display -- whether that's a TV, Projector, or 1000ft LED Wall -- and properly adjust the view's perspective based on the tracked camera's position.
True in-camera virtual production made easy, fast, and affordable.
If you have any questions, feedback, or feature requests, don't hesitate to reply right to this email!
Thanks for reading!
- Judah Mantell, Founder @ SceneForge.app