Customize and Bind Model Materials/Textures | SceneForge 0.6.25
Jul 04, 2022 8:47 pm
Hello there !
This is a super exciting update that will improve your workflow when importing 3D models. As always, you can check out the video below!
What's New?
SceneForge currently auto-detects textures that are either embedded or referenced within a 3D model's source file. But for models that require manual material setup, there previously wasn't a way to do this. Now there is!
- Using the Material Editing Window you can now manually import and select image files for materials' Albedo, Normal, and Metallic maps.
- This offers a solution to importing some models that don't have embedded textures or texture references.
- It also allows you to easily swap out texture variants to test different looks!
What's Next?
In the next major release, a scene export feature will be available, allowing you to use your SceneForge scenes in other 3D programs for editing and rendering if needed. This is perfect for taking your pre-vis scenes and storyboards, and working off of them in more advanced/technically-inclined software.
Thanks for reading!
- Judah Mantell, Founder @ SceneForge.app