Hello there, !This is a quick release letting you know of some slight changes made to the object menu within Stage Mode that will simplify your workflow!As always you can check out a video overview below:What's New?This release redesigns the "Create"...
Hello there, , I hope you're having a great weekend!This is just a quick email sending you a brand new tutorial video on how to use SceneForge Server for easy live compositing within Unreal Engine! In this case, SceneForge acts as the most user-frien...
Hello there, !This is a small release just expanding on the previous one. Now you can set individual waypoint pause durations for further customization of on-set blocking and pre-vis.Check out the video overview belowWhat's new?In this release, you...
Hello there, !This is an exciting release where dynamic tracks are now fully integrated into the existing object workflow! As always, you can check out a video overview below, or read on for more info!What's New?One of the most important parts of fil...
Hello there, !This is a quick update email, just letting you know of some of the cool new things in the works, as well as a few changes to existing included objects!What's Changed?Dynamic tracks are no longer available through the "Create Menu". Thi...
Hello there, !This is a small update, but one that has features you should be aware of to improve your workflow, both in Server mode and Scene Mode!As always, you can check out a video overview below:What's New?Now you can undo the deletion of object...
Hello there, !While there aren't any new features available in this release just yet, there are a ton of notable bug fixes that you should be aware of!While they don't change anything about your current workflow or project, these updates eliminate so...
Hello there, , I hope you're having a great weekend.Keeping in the theme of workflow overview videos, I wanted to share this new one that goes over how to use the Unity SDK in the context of an existing HDRP project. Check it out!Anything else?Yes! T...
Hello there, !This is a quick update because I wanted to share two longer videos added to the YouTube channel. They showcase the complete end-to-end workflow of translating a hand-drawn storyboard into a 3D scene, and then finally into a prototype a...
Hello there, !This is a small release that has a few quality-of-life improvements you should know about!As always you can read on for more info, or check out the video overview below:What's New?When recording camera motion, SceneForge will ignore key...