Bug "Hotfix" - SceneForge 0.6.47

Hello there ,While there aren't any new features in this release, there are a few quick bug fixes that you should be aware of -- It is highly recommended to update to 0.6.47.A complete breakdown is below:(Fixed) UI was unresponsive after changing mod...

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Aug 22, 2022
MacOS Version Available Now! | SceneForge Studio

Hello there !This is an exciting announcement: The MacOS version is available now to all users! You can see a video overview below, and read on for additional info:Things to Know:First off, you can download the MacOS version through the website in th...

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Aug 09, 2022
Improved Terrain Loading | SceneForge 0.6.39

Hello there !This is a minor new release but has a change that will be important to your world-building workflow. While this release doesn't merit a devlog video of its own, feel free to take a look at some of the updated demo shorts added to the You...

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Jul 26, 2022
Major Crash Bug Fix | SceneForge 0.6.36

Hello there !This is just a short email letting you know that a fix has been added to version 0.6.37 that prevents the app from crashing if the backend (Google Firebase) interferes with other applications. So, if you've experienced crashes on startu...

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Jul 26, 2022
Using Modular Assets | SceneForge 0.6.36

Hello there !This is a small release with a new feature that will make your workflow a bit easier. Now you can control the transform (position, rotation, scale) of sub-meshes of imported objects.As always, you can take a look at the video below:What'...

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Jul 21, 2022