Hello there!This is a super exciting improvement to SceneForge that has the potential to increase the photorealism of your scenes!As always, you can check out the video below or read on for more info.So, What's with the "Volumetric Lighting"?Previous...
Hello there!As mentioned in the last video, a free demo project is out now for all to use and download. It serves as a great starting point for those using SceneForge. A timelapse of the scene's creation can be viewed below.And you can download the...
Hello there!This is a quick update letting you know that global scene reflections have been dramatically improved in v0.5.26 resulting in more realistic scenes.Additionally, a new area was added to the viewfinder window which allows you to quickly sw...
Hello there!First off, I just wanted to thank you for being an early adopter of SceneForge studio. We hope you got much use out of the existing feature-set, which will continue to grow and expand.As development continues and evolves out of the realm...
Hello there!Normally I don't send posts for small bug fixes, but seeing as these are things that people have reported and suggested, I wanted to share them in this post!1) To handle multiple displays and virtual camera output, the Spout option was ad...
Hello there!This is just a quick message going over the new features in SceneForge version 0.5.19. As always, you can check out the video below, or read on for more details!What's new:Chromakey:The chromakey configuration window has been revamped to...
Hello there!As mentioned previously, coming soon to SceneForge is a beginner-friendly In-Camera VFX/Virtual Production workflow that makes working with large TVs, Projectors, or LED Walls super easy all from within the app.And, while it's not availab...
Hello there!Just a small update this week with some minor new features that can improve your workflow. This is the beginning of the wave of IC-VFX features coming soon to SceneForge, albeit in a highly simplified capacity at this time.As always, you...
Hello there!First off, I'd like to share that live camera input is now available for Chromakey in SceneForge!In other news, I just wanted to share some other exciting developments in the works for the software that you can use very soon: In-Camera V...
Hello there!When the mobile app connectivity feature was first being built, I envisioned a "utility" tool that could be used for not just camera tracking, but set design, motion capture, and so much more. Up until now, only the first part was realiz...