Free Demo Scene Available Now! | SceneForge Studio

Hello there!As mentioned in the last video, a free demo project is out now for all to use and download. It serves as a great starting point for those using SceneForge. A timelapse of the scene's creation can be viewed below.And you can download the...

Read More
May 12, 2022
Updated Reflections and Viewfinder | SceneForge 0.5.26

Hello there!This is a quick update letting you know that global scene reflections have been dramatically improved in v0.5.26 resulting in more realistic scenes.Additionally, a new area was added to the viewfinder window which allows you to quickly sw...

Read More
May 10, 2022
Spout Output + Improved PDF Export | SceneForge 0.5.23

Hello there!Normally I don't send posts for small bug fixes, but seeing as these are things that people have reported and suggested, I wanted to share them in this post!1) To handle multiple displays and virtual camera output, the Spout option was ad...

Read More
May 04, 2022
Full Screen Camera Output | What's new in 0.5.13

Hello there!Just a small update this week with some minor new features that can improve your workflow. This is the beginning of the wave of IC-VFX features coming soon to SceneForge, albeit in a highly simplified capacity at this time.As always, you...

Read More
Apr 26, 2022
In Camera VFX Coming to SceneForge + Live camera input!

Hello there!First off, I'd like to share that live camera input is now available for Chromakey in SceneForge!In other news, I just wanted to share some other exciting developments in the works for the software that you can use very soon: In-Camera V...

Read More
Apr 15, 2022
Mobile Connectivity Overhaul | SceneForge 0.5.11

Hello there!When the mobile app connectivity feature was first being built, I envisioned a "utility" tool that could be used for not just camera tracking, but set design, motion capture, and so much more. Up until now, only the first part was realiz...

Read More
Apr 12, 2022