Hello there !This release has two exciting new developments that I'm excited to share. and because of that, you can actually check out two videos this time around.One video is the standard new release overview, and the other is a tutorial on exportin...
Hello there !This is one of the most exciting new features available in SceneForge that I'm super happy to share. Now you can sculpt and paint beautiful landscapes with the integrated terrain editor! As always, you can check out the video below, or...
Hello there !This is an exciting release because it theoretically removes one frustrating step in the Virtual Production process: importing live camera footage into your 3D scene. As always, you can take a look at the video below!What's new?In this r...
Hello there !SceneForge is great for film, TV, or attraction previsualization aside from live compositing. But, up until now there wasn't a way to get 3D content out of SceneForge and into another program. Now there is!Check out the video below for...
Hello there !This is a super exciting update that will improve your workflow when importing 3D models. As always, you can check out the video below!What's New?SceneForge currently auto-detects textures that are either embedded or referenced within a...
Hello there !Despite being one of the coolest features, Content-Aware clipping was a pain point because it wasn't super precise and only worked in certain lighting conditions. That is all fixed in 0.6.24, improving the compositing workflow!Additiona...
Hello there !As the Virtual Production field is shifting towards a more "in-camera" workflow, it's important that SceneForge has that capability, so that's why I'm excited to share this improvement to the External Rendering functionality.As always, y...
Hello there !This is an exciting addition to the updated sky system: True volumetric fog.Now you have the option to use "Physical Fog" instead of the existing "Horizon Fog". As always, you can check out the video below:What's new?As mentioned, you...
Hello there !This is just a small update that adds to the new and improved sky system I mentioned previously.As always, you can check out a video overview below:What's new?The fog system has been replaced and improved to match the quality and feature...
Hello there !After many weeks of work, the sky/scene visuals system in SceneForge has been overhauled to be much more performant, realistic, and customizable.As always, you can check out the video below:What's new?For starters, the entire sky system...